Perspective

 Perspective


Perspective is a compositional method that is primarily used to draw the viewers eye through an image. This is done by many of the lines in the image being drawn to a single point called the vanishing point. The use of perspective allows for a feeling of depth and dimension to an otherwise flat image. 

Point perspective has been used in Video Games for a long time as it is something that can easily be emulated in a game engine. An example of an early use of point perspective is Pole Position (Namco 1982) where the point perspective is used to emulate an actual race track. 


 The use of point perspective has been used throughout art history and can be seen in many works. One such example is The Bedroom by Van Gogh (1888).

Although Van Gogh's lines are not as crisp and straight as many more modern works, the use of perspective can clearly be seen, especially so when looking at the floorboards but also the way the head of the bed is smaller and narrower that the foot suggesting it is further away. This has created a depth to the room that Van Gogh is painting and makes the elements look more realistic. 





Above I did some more practice with one and two point perspective. I thoroughly enjoyed doing these as they are fairly simple for me to do, I do believe it would get harder if I were to put a high amount of details on for example if I were to do a city street with lots of buildings.


Bibliography

Namco, 1982. Pole Position [Arcade Game] Arcade Game, Atari 2600, Commodore 64. Tokyo, Japan: Namco Networks. 

Van Gogh. V, 1888. The Bedroom [Oil Paint]. Van Gogh Museum, Amsterdam. Available at: https://www.vangoghmuseum.nl/en/collection/s0047V1962 [Accessed: 21 May 2021]

Comments

Popular Posts